Tuesday, October 9, 2007

Tip/Trick/Technique

tilting cubes in unreal ed: there are two ways of rotating objects in unrel ed along different axis in the objects.
1. right click, ctrl
2. switch of the two ogbjects in the bottom right hand corner so that they are grey, select the rotate tool, crtl, right click and move mouse up or down

viewing in unreal ed: right click and move mouse up or down to alter the 'horizon line' perspective

saving in unreal ed: make a habit of saving under save as every time you save as this tracks progress and allows you to alter the entire model at differnet stages if the final save as isn't desired any more

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